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Full Name and Common Aliases


Andrew Stanton is an American film director, screenwriter, producer, and voice actor.

Birth and Death Dates


Born on December 3, 1965, in Rockport, Massachusetts.

Nationality and Profession(s)


American. Film Director, Screenwriter, Producer, Voice Actor.

Early Life and Background


Andrew Stanton was born in Rockport, Massachusetts, to a family of modest means. His father worked as a lawyer, while his mother managed the family business. Growing up in a small town near the ocean had a profound impact on his imagination and creativity. He developed an early interest in storytelling through puppet shows and comic books. After graduating from high school, Stanton attended the California Institute of the Arts (CalArts) to study animation.

Major Accomplishments


Stanton's breakthrough came when he co-directed _A Bug's Life_ (1998), a computer-animated adventure film produced by Pixar Animation Studios. The success of this film led to him directing his first solo project, _Finding Nemo_ (2003). This underwater epic won several awards and received critical acclaim for its emotional depth and stunning animation. Stanton continued to push boundaries with his next film, _WALL-E_ (2008), a science fiction romance that explored themes of love, hope, and environmentalism.

Notable Works or Actions


Stanton's collaboration with Pixar led to the development of several successful films, including:

Finding Nemo: A heartwarming story about a clownfish searching for his son in the vast ocean.
WALL-E: A dystopian romance that explores the consequences of human neglect and the power of love and hope.
* Monsters University: A prequel to _Monsters, Inc._, showcasing the early days of Mike and Sulley's friendship.

Impact and Legacy


Stanton's impact on animation is undeniable. His films have inspired countless audiences worldwide with their unique stories, memorable characters, and stunning visuals. As a director, screenwriter, and producer, he has brought new ideas to the world of animation while staying true to his artistic vision.

Why They Are Widely Quoted or Remembered


Andrew Stanton's quotes and interviews reveal a thoughtful individual who understands the importance of storytelling in shaping our perceptions and emotions. He emphasizes the significance of empathy, creativity, and innovation in bringing fresh perspectives to the film industry. His commitment to pushing boundaries and exploring complex themes has made him an influential figure in contemporary animation.

Stanton's passion for filmmaking and his dedication to creating memorable stories have earned him recognition within the industry. His impact extends beyond the world of animation, as he has inspired countless individuals to explore their creative potential and pursue careers in storytelling.

Quotes by Andrew Stanton

Andrew Stanton's insights on:

The thing about working at Pixar is that everyone around you is smarter and funnier and cleverer than you and they all think the same about everyone else. It's a nice problem to have.
"
The thing about working at Pixar is that everyone around you is smarter and funnier and cleverer than you and they all think the same about everyone else. It's a nice problem to have.
I was that kind of kid that was going to the movies every weekend, I couldn't get enough of the movies, and now I get to make them. So I kind of have a one-track mind.
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I was that kind of kid that was going to the movies every weekend, I couldn't get enough of the movies, and now I get to make them. So I kind of have a one-track mind.
Great art inspires great art.
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Great art inspires great art.
There’s nothing that you like in this world that wasn’t influenced by a bunch of key things; nothing came completely clean out of a vacuum.
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There’s nothing that you like in this world that wasn’t influenced by a bunch of key things; nothing came completely clean out of a vacuum.
And I’m not anti-sequel, but I just feel like there are very few ideas that are meant to be continued.
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And I’m not anti-sequel, but I just feel like there are very few ideas that are meant to be continued.
I’m twice as funny, I’m twice as smart, I’m twice as whatever when I’m around other people that challenge me.
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I’m twice as funny, I’m twice as smart, I’m twice as whatever when I’m around other people that challenge me.
I’m still craving approval from my parents. It took a lot of success for me to realize it was never coming. It’s just not in their nature.
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I’m still craving approval from my parents. It took a lot of success for me to realize it was never coming. It’s just not in their nature.
I mean, frankly, I’m not speaking as a representative of Disney or Pixar, I’m speaking as just myself as a filmmaker: I don’t go into anything that often thinking about a sequel.
"
I mean, frankly, I’m not speaking as a representative of Disney or Pixar, I’m speaking as just myself as a filmmaker: I don’t go into anything that often thinking about a sequel.
Most people know me at Pixar as the guy that doesn’t like to do sequels or very reluctant to do sequels.
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Most people know me at Pixar as the guy that doesn’t like to do sequels or very reluctant to do sequels.
I’m also a huge cinephile, and I have witnessed that to honor the book literally word-for-word never makes a good movie.
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I’m also a huge cinephile, and I have witnessed that to honor the book literally word-for-word never makes a good movie.
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