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Chris Wedge

25quotes

Chris Wedge
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Full Name and Common Aliases


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Christopher Wedge is a renowned American filmmaker, best known for his work in the animation industry.

Birth and Death Dates


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Born on March 29, 1965, Chris Wedge continues to be active in the entertainment industry.

Nationality and Profession(s)


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Nationality: American
Professions: Filmmaker, Animation Director

Early Life and Background


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Chris Wedge grew up with a passion for animation. He developed an interest in filmmaking at a young age and began creating his own animated shorts as a teenager. This early exposure to the craft laid the foundation for his future success.

Wedge attended the University of California, Los Angeles (UCLA) where he earned a degree in fine arts. During his time at UCLA, he honed his skills as an animator and developed a unique style that would become synonymous with his name.

Major Accomplishments


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Throughout his career, Chris Wedge has achieved numerous accolades for his work on several groundbreaking animated films. Some of his most notable accomplishments include:

Ice Age (2002): Wedge's directorial debut, which won the Academy Award for Best Animated Feature.
Happy Feet (2006): A critical and commercial success that grossed over $380 million worldwide.

Notable Works or Actions


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Chris Wedge has been involved in several high-profile projects throughout his career. Some of his most notable works include:

Ice Age: The Meltdown (2006)
This sequel to the original Ice Age film was a commercial success, grossing over $651 million worldwide.
The Polar Express (2004)
Wedge's collaboration with Tom Hanks on this animated adaptation of the beloved children's book resulted in a visually stunning and critically acclaimed film.

Impact and Legacy


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Chris Wedge has left an indelible mark on the animation industry. His work on Ice Age, Happy Feet, and The Polar Express has inspired countless aspiring animators and filmmakers around the world. Wedge's commitment to pushing the boundaries of computer-generated imagery (CGI) has elevated the art form, making it more immersive and engaging for audiences.

Why They Are Widely Quoted or Remembered


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Chris Wedge is widely quoted or remembered due to his innovative approach to animation and filmmaking. His work on several high-profile projects has not only garnered critical acclaim but also commercial success. As a result, he has become synonymous with excellence in the industry, inspiring future generations of animators and filmmakers.

Wedge's legacy extends beyond his films as well. He has been a driving force behind technological advancements in animation, continually pushing the boundaries of what is possible in the medium. His impact on the entertainment industry will be felt for years to come.

Quotes by Chris Wedge

You win the Oscar, you get to go into just about anybody’s office for a month. I had a lot of meetings.
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You win the Oscar, you get to go into just about anybody’s office for a month. I had a lot of meetings.
Animation has always been about technology. You can’t have animation without technology.
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Animation has always been about technology. You can’t have animation without technology.
For me, part of the fascination with making animation is you go to a place; it’s a complete immersion in someone else’s fantasy.
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For me, part of the fascination with making animation is you go to a place; it’s a complete immersion in someone else’s fantasy.
If anything, it’s a little intimidating because there’s usually a lot of brilliant work and a lot of brilliant ideas out there that you wish you had thought of, or that you just admire for the originality of it or the difference from what you’ve been thinking of.
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If anything, it’s a little intimidating because there’s usually a lot of brilliant work and a lot of brilliant ideas out there that you wish you had thought of, or that you just admire for the originality of it or the difference from what you’ve been thinking of.
I grew up watching classic animation, and I have always felt that the roots of animation is in fantasy and taking it in places that you can’t go, any other way.
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I grew up watching classic animation, and I have always felt that the roots of animation is in fantasy and taking it in places that you can’t go, any other way.
Someday, I’d like to sit down with a small group of people, in a relaxed environment, and make a film that feels more independent. That way we can be a little more free in terms of storytelling and subject.
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Someday, I’d like to sit down with a small group of people, in a relaxed environment, and make a film that feels more independent. That way we can be a little more free in terms of storytelling and subject.
What made ‘Ice Age’ work is that it had its shiny candy coatings, but inside was a soft, creamy center.
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What made ‘Ice Age’ work is that it had its shiny candy coatings, but inside was a soft, creamy center.
We can’t worry about competition. Besides, you aren’t competing with anyone but yourself. They have nothing to do with whether you make a good movie or not.
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We can’t worry about competition. Besides, you aren’t competing with anyone but yourself. They have nothing to do with whether you make a good movie or not.
We can't worry about competition. Besides, you aren't competing with anyone but yourself. They have nothing to do with whether you make a good movie or not.
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We can't worry about competition. Besides, you aren't competing with anyone but yourself. They have nothing to do with whether you make a good movie or not.
For me, part of the fascination with making animation is you go to a place; it's a complete immersion in someone else's fantasy.
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For me, part of the fascination with making animation is you go to a place; it's a complete immersion in someone else's fantasy.
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