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Mitchel Resnick


#### Full Name and Common Aliases
Mitchel Resnick is a renowned American computer scientist and Professor of Learning Research at the Massachusetts Institute of Technology (MIT). He is often referred to by his first name, Mitch.

#### Birth and Death Dates
Born on October 23, 1963

#### Nationality and Profession(s)
American, Computer Scientist, Educator

#### Early Life and Background
Mitchel Resnick was born in 1963 in Philadelphia, Pennsylvania. His interest in computer science began at a young age, and he went on to study at the Massachusetts Institute of Technology (MIT), where he earned his Bachelor's degree in Electrical Engineering and Computer Science. He later received his Master's degree from MIT as well.

#### Major Accomplishments
Mitchel Resnick is best known for developing the Scratch programming language, a free online platform designed to help young people learn computer programming concepts through creative activities such as making games, animations, and stories. The platform has been widely adopted in educational institutions around the world and has empowered millions of children to develop essential coding skills.

#### Notable Works or Actions
Resnick's work on Scratch is not only a testament to his innovative spirit but also reflects his commitment to education and making technology accessible to everyone. He has also authored several books, including "Scratch: A Guide to Building Interactive Stories, Games, and Animations" and "Turtles, Termites, and Traffic Jams." His research focuses on the development of new technologies that can help people learn and create.

#### Impact and Legacy
Mitchel Resnick's impact on computer science education is undeniable. By creating Scratch, he has opened doors for countless young minds to explore the world of coding and digital creation. The platform's intuitive design and emphasis on creativity have made it an invaluable tool in schools worldwide, helping students develop problem-solving skills, persistence, and collaboration.

#### Why They Are Widely Quoted or Remembered
Mitchel Resnick is widely quoted and remembered for his pioneering work in computer science education, particularly through the development of Scratch. His commitment to making technology accessible and fun has inspired a new generation of learners and developers. As a leading expert in his field, he continues to shape the future of computer science education with his innovative ideas and research.

Resnick's work on Scratch has not only changed the way we teach coding but also how we approach creativity and problem-solving in general. His legacy extends beyond the digital realm, influencing how educators and policymakers design curricula that promote critical thinking, collaboration, and innovation.

Through his tireless efforts to make technology more accessible and engaging, Mitchel Resnick has left an indelible mark on the world of computer science education. As a testament to his enduring impact, Scratch continues to evolve and grow, reaching new audiences and inspiring fresh ideas for its users.

As we look to the future, Mitchel Resnick's work serves as a beacon of hope for a generation of learners who will shape the world with their creativity and innovation.

Quotes by Mitchel Resnick

Along the way, I began to develop an understanding about not only the process for making a miniature golf course, but the general process for making anything: how to start with an initial idea, develop preliminary plans, create a first version, try it out, ask other people to try it out, revise plans based on what happens – and keep doing that, over and over. By working on my project, I was gaining experience with the Creative Learning Spiral.
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Along the way, I began to develop an understanding about not only the process for making a miniature golf course, but the general process for making anything: how to start with an initial idea, develop preliminary plans, create a first version, try it out, ask other people to try it out, revise plans based on what happens – and keep doing that, over and over. By working on my project, I was gaining experience with the Creative Learning Spiral.
How can we help young people develop as creative thinkers so that they’re prepared for life in this ever-changing world?
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How can we help young people develop as creative thinkers so that they’re prepared for life in this ever-changing world?
Express your ideas with the world.
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Express your ideas with the world.
Young people today have lots of experience ... interacting with new technologies, but a lot less so of creating [or] expressing themselves with new technologies. It's almost as if they can read but not write.
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Young people today have lots of experience ... interacting with new technologies, but a lot less so of creating [or] expressing themselves with new technologies. It's almost as if they can read but not write.
I believe that the best way to help people understand the world is to provide them with opportunities to actively explore, experiment, and express themselves.
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I believe that the best way to help people understand the world is to provide them with opportunities to actively explore, experiment, and express themselves.
I never took a computer science course in college, because then it was a thing you just learned on your own.
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I never took a computer science course in college, because then it was a thing you just learned on your own.
When you learn through coding, [you're] coding to learn. You're learning it in a meaningful context, and that's the best way of learning things.
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When you learn through coding, [you're] coding to learn. You're learning it in a meaningful context, and that's the best way of learning things.
I became interested in educational technologies because I believe that they have the potential to transform how we practice and think about education and learning.
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I became interested in educational technologies because I believe that they have the potential to transform how we practice and think about education and learning.
With Scratch, we want to let kids to be the creators. We want them to create interesting, dynamic things on the computer.
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With Scratch, we want to let kids to be the creators. We want them to create interesting, dynamic things on the computer.
Express your ideas with the world
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Express your ideas with the world
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