RD

Ronald D. Moore
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Full Name and Common Aliases


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Ronald D. Moore is a renowned American screenwriter, producer, and television director. He is commonly referred to as Ron Moore.

Birth and Death Dates


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Born on July 31, 1964, in Hollywood, California. As of my knowledge cutoff, he is still alive.

Nationality and Profession(s)


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American
Screenwriter
Producer
Television Director

Early Life and Background


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Ronald D. Moore grew up in a family of modest means. His parents were both active in the entertainment industry, which exposed him to the world of filmmaking from an early age. Moore developed a passion for storytelling and was heavily influenced by classic science fiction authors such as Isaac Asimov and Arthur C. Clarke.

Moore attended California State University, Long Beach, where he earned a degree in broadcasting and film. During his time at college, he began to develop his writing skills, working on various projects, including short films and television scripts.

Major Accomplishments


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Ronald D. Moore's breakthrough came with the re-imagining of the 1978 science fiction series Battlestar Galactica in 2004. This critically acclaimed show ran for four seasons and earned widespread recognition for its gripping storyline, complex characters, and thought-provoking themes.

Moore's success with Battlestar Galactica led to him being approached by the producers of Outlander, a time-travel romance series based on the novels by Diana Gabaldon. Moore served as an executive producer and showrunner for several seasons, adapting the books into a successful television series that has garnered a large following worldwide.

Notable Works or Actions


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In addition to his work on Battlestar Galactica and Outlander, Moore has made significant contributions to other notable projects. These include:

Star Trek: The Next Generation: Moore served as a writer and producer for several episodes, including the award-winning "The Inner Light" (Season 5, Episode 25).
Deep Space Nine: Moore wrote several episodes of this series, including the critically acclaimed "Emissary" (Season 1, Episode 1).

Moore's dedication to his craft has earned him numerous awards and nominations throughout his career.

Impact and Legacy


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Ronald D. Moore's impact on science fiction television is undeniable. His re-imagining of Battlestar Galactica set a new standard for the genre, pushing boundaries with its mature themes, complex characters, and thought-provoking storylines.

Moore's work has inspired countless writers, producers, and directors to explore the world of science fiction and fantasy television. His influence can be seen in many contemporary shows, including Orphan Black, The Expanse, and Westworld.

Why They Are Widely Quoted or Remembered


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Ronald D. Moore is widely quoted and remembered for his insightful comments on the world of science fiction and fantasy television. His quotes often focus on:

The importance of diverse representation in media
The need for complex, nuanced storytelling
* The significance of exploring mature themes in a responsible manner

Moore's dedication to creating high-quality content has made him a respected figure within the industry.

Quotes by Ronald D. Moore

I'd argue that in the last few decades in America, when people are asked what they hope the future will look like, they still turn to 'Star Trek.' They hope we put aside our differences and come together as humanity, that we rise above war, poverty, racism, and other problems that have beset us.
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I'd argue that in the last few decades in America, when people are asked what they hope the future will look like, they still turn to 'Star Trek.' They hope we put aside our differences and come together as humanity, that we rise above war, poverty, racism, and other problems that have beset us.
Looking back now on our workload, I just shake my head at our pace. 'Star Trek: The Next Generation' was my first series, so I didn't know anything about that when I started. I just assumed it was normal to make 26 episodes a year on a seven-day shooting schedule.
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Looking back now on our workload, I just shake my head at our pace. 'Star Trek: The Next Generation' was my first series, so I didn't know anything about that when I started. I just assumed it was normal to make 26 episodes a year on a seven-day shooting schedule.
Some of the storytelling we did in 'Battlestar Galactica,' to graft that onto 'Star Trek,' it would have required changing the entire format of the show and, really, a different taste of the show.
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Some of the storytelling we did in 'Battlestar Galactica,' to graft that onto 'Star Trek,' it would have required changing the entire format of the show and, really, a different taste of the show.
The last thing I wanted to do was 'Battlestar Galactica.' I thought, 'I've done sci-fi. I did 'Blade Runner.' I don't have to do anything more.'
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The last thing I wanted to do was 'Battlestar Galactica.' I thought, 'I've done sci-fi. I did 'Blade Runner.' I don't have to do anything more.'
I really wanted to write the death of Captain Kirk.
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I really wanted to write the death of Captain Kirk.
There is not a new hopeful, optimistic vision of the future that I am currently aware of. Certainly, not one that has penetrated pop culture awareness in the way 'Star Trek' has.
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There is not a new hopeful, optimistic vision of the future that I am currently aware of. Certainly, not one that has penetrated pop culture awareness in the way 'Star Trek' has.
The danger of serialization is that you almost get into a monotone - where they all have the same beat and pace, and it's all one long thing - and when you can kind of do this interesting mixture of episodic and serialization, you can kind of take the audience on a more interesting journey.
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The danger of serialization is that you almost get into a monotone - where they all have the same beat and pace, and it's all one long thing - and when you can kind of do this interesting mixture of episodic and serialization, you can kind of take the audience on a more interesting journey.
I guess, at the beginning of any project, I always have the same hope, which is that it's going to be wildly successful and critically acclaimed, and it'll be a major thing.
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I guess, at the beginning of any project, I always have the same hope, which is that it's going to be wildly successful and critically acclaimed, and it'll be a major thing.
I started my career at 'Star Trek,' and that had a huge, very vocal fan base.
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I started my career at 'Star Trek,' and that had a huge, very vocal fan base.
'Generations,' we slaved over for a year; we worked it over and over and over again, and in the end, it just fell short.
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'Generations,' we slaved over for a year; we worked it over and over and over again, and in the end, it just fell short.
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